73 lines
2.4 KiB
Go
73 lines
2.4 KiB
Go
// Package config loads application configuration from the environment.
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package config
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import (
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"fmt"
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"time"
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"github.com/caarlos0/env/v11"
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"github.com/joho/godotenv"
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)
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// Config holds all configuration for the application. Values are read from
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// environment variables; a local .env file (if present) is loaded first.
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type Config struct {
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HTTP HTTPConfig
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DB DBConfig
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S3 S3Config
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RabbitMQ RabbitMQConfig
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}
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// HTTPConfig configures the HTTP server.
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type HTTPConfig struct {
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Port int `env:"PORT" envDefault:"8080"`
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ReadHeaderTimeout time.Duration `env:"HTTP_READ_HEADER_TIMEOUT" envDefault:"5s"`
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ReadTimeout time.Duration `env:"HTTP_READ_TIMEOUT" envDefault:"120s"`
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WriteTimeout time.Duration `env:"HTTP_WRITE_TIMEOUT" envDefault:"120s"`
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IdleTimeout time.Duration `env:"HTTP_IDLE_TIMEOUT" envDefault:"60s"`
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ShutdownTimeout time.Duration `env:"HTTP_SHUTDOWN_TIMEOUT" envDefault:"10s"`
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}
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// Addr returns the listen address for the HTTP server.
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func (c HTTPConfig) Addr() string {
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return fmt.Sprintf(":%d", c.Port)
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}
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// DBConfig configures the Postgres connection.
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type DBConfig struct {
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URL string `env:"DB_URL,required"`
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// Schema is the Postgres schema migrations operate on. It is used by
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// `migrate fresh` to know which schema to drop and recreate; in production
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// this may be something other than "public".
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Schema string `env:"DB_SCHEMA" envDefault:"public"`
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}
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// S3Config configures the S3/MinIO object store.
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type S3Config struct {
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Endpoint string `env:"S3_ENDPOINT,required"`
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AccessKey string `env:"S3_ACCESS_KEY,required"`
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SecretKey string `env:"S3_SECRET_KEY,required"`
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Bucket string `env:"S3_BUCKET" envDefault:"geofiles"`
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UseSSL bool `env:"S3_USE_SSL" envDefault:"false"`
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}
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// RabbitMQConfig configures the RabbitMQ connection and example topology.
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type RabbitMQConfig struct {
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URL string `env:"RABBITMQ_URL,required"`
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Exchange string `env:"RABBITMQ_EXCHANGE" envDefault:"gis.events"`
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Queue string `env:"RABBITMQ_QUEUE" envDefault:"gis.events.example"`
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}
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// Load reads configuration from the environment, loading an optional .env file
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// from the current working directory first.
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func Load() (*Config, error) {
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// A missing .env file is not an error: in production we rely on real env vars.
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_ = godotenv.Load()
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cfg := &Config{}
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if err := env.Parse(cfg); err != nil {
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return nil, fmt.Errorf("parse config: %w", err)
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}
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return cfg, nil
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}
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