gis/internal/config/config.go

73 lines
2.4 KiB
Go

// Package config loads application configuration from the environment.
package config
import (
"fmt"
"time"
"github.com/caarlos0/env/v11"
"github.com/joho/godotenv"
)
// Config holds all configuration for the application. Values are read from
// environment variables; a local .env file (if present) is loaded first.
type Config struct {
HTTP HTTPConfig
DB DBConfig
S3 S3Config
RabbitMQ RabbitMQConfig
}
// HTTPConfig configures the HTTP server.
type HTTPConfig struct {
Port int `env:"PORT" envDefault:"8080"`
ReadHeaderTimeout time.Duration `env:"HTTP_READ_HEADER_TIMEOUT" envDefault:"5s"`
ReadTimeout time.Duration `env:"HTTP_READ_TIMEOUT" envDefault:"120s"`
WriteTimeout time.Duration `env:"HTTP_WRITE_TIMEOUT" envDefault:"120s"`
IdleTimeout time.Duration `env:"HTTP_IDLE_TIMEOUT" envDefault:"60s"`
ShutdownTimeout time.Duration `env:"HTTP_SHUTDOWN_TIMEOUT" envDefault:"10s"`
}
// Addr returns the listen address for the HTTP server.
func (c HTTPConfig) Addr() string {
return fmt.Sprintf(":%d", c.Port)
}
// DBConfig configures the Postgres connection.
type DBConfig struct {
URL string `env:"DB_URL,required"`
// Schema is the Postgres schema migrations operate on. It is used by
// `migrate fresh` to know which schema to drop and recreate; in production
// this may be something other than "public".
Schema string `env:"DB_SCHEMA" envDefault:"public"`
}
// S3Config configures the S3/MinIO object store.
type S3Config struct {
Endpoint string `env:"S3_ENDPOINT,required"`
AccessKey string `env:"S3_ACCESS_KEY,required"`
SecretKey string `env:"S3_SECRET_KEY,required"`
Bucket string `env:"S3_BUCKET" envDefault:"geofiles"`
UseSSL bool `env:"S3_USE_SSL" envDefault:"false"`
}
// RabbitMQConfig configures the RabbitMQ connection and example topology.
type RabbitMQConfig struct {
URL string `env:"RABBITMQ_URL,required"`
Exchange string `env:"RABBITMQ_EXCHANGE" envDefault:"gis.events"`
Queue string `env:"RABBITMQ_QUEUE" envDefault:"gis.events.example"`
}
// Load reads configuration from the environment, loading an optional .env file
// from the current working directory first.
func Load() (*Config, error) {
// A missing .env file is not an error: in production we rely on real env vars.
_ = godotenv.Load()
cfg := &Config{}
if err := env.Parse(cfg); err != nil {
return nil, fmt.Errorf("parse config: %w", err)
}
return cfg, nil
}